AI Insights · Timothy · October 2024
Top 5 iOS Business Games in Lithuania Q3 2024
A look into the performance of the top five business games on iOS in Lithuania during Q3 2024, highlighting trends in downloads, revenue, and active users.
In the third quarter of 2024, the business games category on iOS in Lithuania saw varied performance across the top five applications, with some apps standing out for their growth in specific metrics. According to data from Sensor Tower, here's a closer look at how these games fared.
My Perfect Hotel by SayGames LTD experienced fluctuations in revenue, peaking at $100 in early July and later stabilizing around $70 by the end of September. Downloads showed a gradual decline from 819 in early July to 508 by the quarter's end. The app maintained a consistent user base, with weekly active users slightly decreasing from 1.7K to 1.4K over the period.
Business Empire: RichMan by NewPubCo, Inc recorded no revenue throughout the quarter, yet it maintained a steady download trend, starting with 543 downloads in early July and ending with 431 downloads in late September. The game saw an increase in weekly active users, rising from 2K to nearly 3K, indicating growing engagement among its audience.
Car Sale Dealership Simulator from Gamivision LLC had a modest revenue increase, reaching $52 by the end of September. The app's downloads peaked mid-quarter at 563, though they settled at 292 by the end of the quarter. Active users grew significantly, starting at 365 and reaching 1K, suggesting enhanced user retention.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw its revenue peak at $174 in early September. Downloads experienced a notable spike, particularly in mid-September with 814 downloads, while weekly active users increased substantially from 122 to 1.1K, showcasing a positive trend in user engagement.
Finally, Idle Bank Tycoon: Money Game by Kolibri Games GmbH demonstrated steady revenue growth, peaking at $184 in mid-September. The app's downloads increased from 101 in early July to 227 by the end of the quarter. Active users showed a positive trend, rising from 660 to 864, indicating consistent user interest.
For more detailed insights and data on these games and others, visit Sensor Tower.